Thursday, April 12, 2007

The Jugglers hit on Cross

Six (book), Glyph (O’Bannon), Ash (Slab), Ki-Rin (Fenix)

Wednesday 25th October 2070

The runners were contacted by their St. Doc contact, Mal. He seemed a bit odd on the phone and when the runners headed to meet him at 11pm as instructed they were cautious. He met them in his surgery at the back of the Gym and sat them down in his office. He then asked the runners if they remembered when they had first met, and they recalled that they were trying to track down The Juggler. He then began to tell them a story of a run against Cross Applied Technologies that happened over six months ago.

Friday 3rd March 2070

The gang sat in the back room of Clive’s Dive for 20 minutes. The Juggler was always late. There was the dark skinned, bespectacled mage, Book. The street doctor, Mal. The troll bruiser Slab, the face of the party, O’Bannon. And the covert ops specialist, Fenix.

The Juggler turned up and like always carried on as if he wasn’t late. He had another hit against Cross Applied technologies. He had been tipped off that Dominic Cross had recently acquired a small book, the pages made from orachalchum. His little bird also had suggested that this book had something to do with summoning a spirit called a Shedim, and the Juggler thought it best that they recovered this book before Dominc got himself into trouble with things he shouldn’t.

O’Bannon had a contact on the inside of Cross Applied technologies, a security guard who would be prepared to open the doors and things. The team began to put together a plan.

The team were going to go into Cross HQ late into the evening disguised as cleaners. They would make their way up to the 15th Floor where they suspected the book to be. Book would confirm the location of the book by assaying the area astrally before they set off. The team split up to get hold of the various bits and pieces, ammo, overalls and cleaning equipment, a battered van and signage to imply a contract cleaning company. O’Bannon let his contact know that they wanted the underground car park un-attended, and also asked for passes for the five of them. His CATco Security guard contact obliged.


The Juggler made his way into Mal’s surgery to the surprise of the runners. Six was especially perturbed as last time out The Juggler was the enemy. But he came with coffee as a gesture of goodwill, and the story Mal was telling was making for interesting listening, the enemy of my enemy and all that. The juggler just encouraged Mal to carry on to the good bit.

The team went in. Book was able to confirm that the book was clearly visible from the astral plane even though the 15th floor was isolated from the astral plane by a bacteria shield that had been embedded into the walls, floor, roof and glazing.

The team snuck in, and the security guards waved them past without really studying their ID’s. Inside the team were again waved past by the security guards who were quite blasé, although after they had made their way to the lifts, they did notice that the guards were making a quick phone call to someone. It was enough to make O’Bannon nervous and he contacted his security guy, who told him that all was fine.

The team made their way to the 8th floor where they had to change lifts, and were briefly accosted by an indignant cleaning lady who was having her floor invaded by outside contract cleaners. (When she buzzed down to security she was told that they were going to be got rid of shortly). Fenix was sure that they were being flanked by some security and went into a door that had just clicked shut, backed up by Slab. Going in there was a stressed out young exec who was working late. He didn’t like being disturbed and decided to run the ID he had demanded off the cleaners through the database so that he could file a complaint. Slab made out that he was getting the bin, before inverting it and jamming it onto the head of the suit. Fenix lifted the bin off the stunned exec, and then smacked him out cold with a decorative glass paperweight.

The team continued up. This time using the emergency stairs. Rather than the lifts. They made it up to the 14th floor, the last floor they could get up to before changing lifts one last time to get to Dominic Cross’s executive apartments on the 15th. Book too a quick peak through the wall in the astral plane and saw that there were guards out there, and also a watcher spirit. He warned the others who burst from the stairwell, guns blazing.

The fire fight was short lived, Book took on a watcher spirit in astral combat and dismissed it with flagrant ease, and the rest of security were dropped without too much of a problem by the other runners. Almost too easy. The team dashed across to the lift and Fenix bypassed the executive override system. Book thought of a gap in the security and astrally projected through the lift out into the apartment. He found the orachalchum book. And there was some kind of spirit actually reading the astral form of the book. The mage returned to his body and warned the team what was up there.

The lift came and they all headed up. They spread out in the plush apartment of Dominic Cross. The book was left open on a table. Switching his perception from the mundane and astral planes Book could see the spirit regarding them and almost encouraging them to take the orachachum artefact. Slab found Dominic Cross in one of his offices, his eyes black pits, he was coughing up blood. Slab killed him there and then.

Book was worried with how keen the malevolent spirit was with them taking the book and he sought advice from contacts, and the rest of the team, take the book, destroy the book, leave it here. In the end the mage took charge, took responsibility for the magical artefact and they left…


And this is where Mal ended the story. The Juggler then took over explaining what happened since. The mage had taken the book, and over the course of about a month had lost contact with his friends, and now was missing. The Juggler had received advice that implied that this book was key to dispelling this Shedim, and now wanted the runners in to help.

Knowing that the Juggler knew a bit about CATCo, Ash asked if he knew about the Dreamseed project, about Perfect Shooter, and about his brother, Blake, who was missing again and probably in the clutches of whichever guise Cross Applied was working under. The Juggler knew nothing new.

Six wanted to see the colour of the green, and when they were offered 50k they were set to leave. The Juggler came in with one last offer. 50k to cover the expenses of finding his friend, and the book that could deal a death blow to Alisom, and in return The Juggler would pull his resources to help find Blake…

Ash was set to refuse the job on account of being fragged with too many times over this. Yet something in the Jugglers voice made him really believe that he could help. Six was there and would back up Ash no matter what. Glyph and Ki-Rin were also ready to back up their team.

The runners and the Juggler traded information for many hours, they learned that the Notable Anarchists was a front used by the Juggler to strike out at incursions by a type of spirit called a horror. Alisom was just one Shedim trying to pervert one corporation, but there were many more, The Juggler was at the forefront of the battle, trying to stem the tide. the Dragon, Alamais, who also worked against these spirits was financially backing the Notable Anarchists.

The runners then remembered that they had seen Book more recently than the Juggler. He was embroiled in a run that they had trying to solve the deaths in the Castro sector. They had seen him enjoying a party with Dr. Manton Ford, a man they were paid to kill but failed to do after the run went sour. They also trailed the mage, Book, to Las Vegas again before the run went wrong.

They had some leads and were going to start with Dr. Manton Ford…

Wednesday, April 11, 2007

Six Blog

Call Dir: Shadownet/ShadowlandsBBS/>
Select Region: Region=SanFrancisco>
Call SubDir: SanFrancisco/WeBlogs>
Select Blog: Author=V.Six>
Initializing…>

Entry 30: 18.10.70>
We’ve had quite an entertaining few days just lately – a successful run, the beta test phase of some new Corp medikit (which, needless to say I was paranoid and savvy enough to turn down, it remains to be seen whether Glyph and Ash suffer for their enthusiasm) and a sniff of info on Ash’ brother Blake that was tied to a sabotage mission we just couldn’t justify undertaking. Some damn Troll Toxic Shaman worked Ash over out in the Barrens and having beaten nine bells out of him, told him to sink a ship inbound for the San Fran Bay area if he ever wanted to see Blake again. Trouble was, our research soon found out that the ship had a 10,000 tonne cargo of carcinogens. Cuts me deep to think of the look on Ash face when he realised we were being asked to pollute and poison the whole San Fran Bay but I’ve got a whole trunk load of respect for him being the one to realise that sometimes the price is just too high. He made the call and we bailed but at what cost? I wouldn’t want to be in his shoes, thinking he just gave away his last hope of finding his brother…

It isn’t all doom and gloom though. We know Blake is out there somewhere now and that word of him is circulating through the shadows. If there’s information to be found, we can try to find it ourselves and we also have a new face to look out for. That Troll Toxic wont be blending in at many Frat Parties so if we can hunt him down, maybe a little violent persuasion can be employed to make him cough up the goods.

It’s our second run in with the toxic underbelly of the world in the last five days. Through Snow, we picked up a run from Saeder Krupp to investigate a lapsed Governmental black op codenamed Buttercup. SK wanted the project files because they thought it would help inform some ongoing research of their own. The only catch – if there were any project files, they’d be hard copy because everything else had been wiped in the crash.

Old documents about Buttercup recently made public thanks to historic declassification regulations gave us the names of both scientists who headed up the project. We hit research mode, trying to find them or tie them to a location during the project run but quickly discovered that both Docs were dead. However, Doc Schaeffer’s missus was waiting for God in a retirement home just outside of San Fran so we blazed over to try and milk her for Intel. Mrs Schaeffer didn’t know much, her hubby had kept pretty tight-lipped about his research, even in the bedroom, but she did point us in the direction of a colleague and research student who had served under the main men. She also tipped us off to the fact that someone else had been asking the same questions and sure enough, we were a little way behind a.n.other interested party.

Knowing Mrs S had given the other goons the same name and address, we blazed on over to a quiet little residential area. I clocked a rotordrone high and we saw and heard a gunshot from an upstairs room of our man’s house. I pulled up, dumping Frosty out so he could get busy and then pumped a Flashbang and a Thermal Smoke grenade into the upper floor of the house with the Antioch. With the front of the house covered I burned rubber heading around back to cover anyone trying to give us the slip. It proved unnecessary, the Dream Team had whacked the goons before they left the back yard and Glyph had patched up our man well enough for him to tell us that the lab had been out in the Nevada desert at a place called Duckwater.

Continues: 1/2>
|| >

Duckwater had been caught in the fallout of a nuclear reactor that had gone critical in the nearby town of Ruth and that meant our target location was slap bang in the middle of a toxic hotzone. The less time we spent in the toxic zone the better so while we geared up in the proper toggs, I remoted the drone van out there, figuring we would zip in onboard the chopper to rendezvous with the van, do the job and then get the fuck out of there just as quickly.

Flying through the toxic zone in the chopper was an education and no mistake. The engine struggled in the mucky atmosphere and I spent the whole flight on the edge of my seat, monitoring and managing the engine so it didn’t fail on us. Even so we had to ditch at one point, after attracting the attention of an amorous toxic spirit and though I do say so myself, it was only my skill at the stick that kept us from face planting high speed dirt. Right about then we realised the chopper was a bit of a white elephant. Ground vehicles were certainly slower but there was less risk of death if the engine conked out. We got the bird back in the air and limped to the rendezvous but then I just got the chopper out of the zone, up above the ceiling of the worst pollutants and on the quickest and most direct route to clear air and then home. We were anchored to the earth from then on.

Duckwater was a shocking mess. A small community of largely residential buildings, decaying and half buried in the toxic debris and scavenged over by a pack of pitiful grey skinned bottom feeders scratching out a living in the filth. There was only one building that looked like it might be large enough to conceal Buttercup’s labs so we wasted no time in heading over there. Ash immediately got himself spooked, insisting he could hear children’s voices but for the first time, I was able to seal myself into the safety of the Step Van and let the drones do the work, sharing point duty with the Steel Lynx and using the offensive Iballs to scout out rooms.

The labs were smaller than I had been expecting and largely empty. We’d been warned that the project had ended abruptly with a lab fire during the crash but had hoped to find something intact to prove we were on the right track.
We finally struck paydirt with a small file store – computers and filing cabinets for hardcopy that were largely undamaged by the fire but beginning to suffer from the ravages of the acidic atmosphere.

Glyph almost began a new career as snake chow right there and then as this damned viper rose up out of its nest. Cursed thing was as thick as a man’
torso and easily ten or twelve feet long – I’ve learned since that they’re called Nagah and use human mimicry, the children’s voices Ash had heard, to lure prey to its death. All I knew as I opened up with the LMG on the Steel Lynx was that I was glad to be tucked up inside the van. All told there were maybe six or eight of those damn snakes and they took some killing! Ash copped a nasty bite that looked like it would need attention but we didn’t need a second invitation to take the hint and get the hell out. We grabbed as many of the files as we could and the hard disks from the computers, loaded up and slowly rumbled off through the mire.

The lengthier return journey gave us opportunity to catalogue some of what we had found to see whether it would satisfy the Johnson from Saeder Krupp and although none of us was a specialist, we seemed to have got what we needed. We gave Ash chance to visit Mal back in San Fran while we finished up our collating and then we handed the data over. Remarkably, no one got shafted – Johnson paid up with minimal fuss. Something tells me he’s not cut out for life in the Corps.

Mood: Despondent. Wish there was more we could do for Ash.

Ends: 2/2>
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Thursday, March 29, 2007

The (un)-sinking of the Nova

Six, Glyph, Ash.

The runners had returned from a successful run in the Nevada toxic zone. They had to spend some time to disinfecting themselves and their kit but the Naga bite that Ash had suffered became infected, for two days he suffered a raging fever which filled his nights with nightmares. By Monday though he had snapped out of it and was better than ever.

Monday 16th October 2070

Snow contacts the team and tells them that he has a Mr. Johnson from Mitsuhama who wishes for a team of shadowrunners to field test a new bit of kit that his company are looking to bring to market in the first quarter of ’71. The runners agreed to meet up but Six was concerned that they had messed with Mitsuhama a run or two ago and chose to go in a nanopaste disguise.

The Johnson was not only from Mitsuhama, but was also the executive that had been on the receiving end of the cat prank but he didn’t seem to make the connection to the runners in front of him.

The device was called Shugotenshi, or as it was to be marketed in the west as the Guardian Angel. It is a medkit device which hooked up to the bio-monitors and when the users life was threatened it would automatically fire life saving nanites into the blood stream. Mr. Johnson openly admitted that the final prototype device that they would be testing for about a month would have monitoring systems for Mitsuhama to assay the systems workings but assured the runners that they knew their client base and wouldn’t do anything to compromise their anonymity. The pay was 10k up front, and a further 10k if the device was used successfully or not, there was a payout to next of kin should the worst happen also. Six called a private meeting and argued that it wasn’t for him and warned the others that this was bad. Glyph and Ash however were not swayed by his decision and opted to take and use the device.

Tuesday 17th October 2070

Daisy had arranged a meeting and Ash had met up with a construction company to quote him for the building of his house in the desert, and after a good meeting where Ash aired his needs for the site, he was approached from yonder, by a distinct and unpleasant troll. There was an air of disease and corruption about him. The troll didn't introduce himself but he knew Ash's name and also knew that Ash’s brother was missing. The troll then professed that Blake was going to be killed but would be prepared to tell Ash where he was, for a favour. There was a ship called the Nova bound for San Francisco and the troll wanted it sunk before it arrived. With that the troll departed, walking back off into the desert.

Ash’s mind raced, and the first thing he did was get Daisy onto the matrix to find out about the Nova. The info she came back with wasn’t good. The Nova was a bulk goods ship which was escorted by a mercenary frigate, Greenpeace were haranguing the ship because of it’s cargo. Cyanogen Chloride V, a lethal toxin destined for the UCAS Naval port in San Francisco.

Ash wasn’t going to be fragged with by some ugly pig faced troll and drove across the desert towards the retreating form. Ash demanded that he give him some proof that he knew about Blake’s whereabouts. The troll was dismissive, if Ash didn’t believe him it was his problem. Ash’s temper flared and drew a gun on the shaman.

The fight was short. The shaman had a bound toxic sludge spirit that tossed the pickup truck Ash was in as though it was a toy. Ash woke in the desert sun a few hours later, covered in a foul smelling substance, the van a battered mess. Ash tried to find this toxic shaman again but couldn’t.

He sought the help of his friends, Six and Glyph. They debated long and hard about the pro’s and the con’s of doing the work of this toxic, they contemplated how they would go about the mission and the consequences that their actions would have on the environment as well as the corporations that it would affect. They knew that it would be folly to even attempt this mission and vowed to try and find this troll and get the answers they need from him by other means. Ash sometimes wished that he didn’t have family that he had to look after.

Thursday, March 22, 2007

Project Buttercup

Six, Glyph, Ash, Ki-Rin.

Friday 13th October 2070

The runners were contacted by their fixer, Snow, he was quite keen to pass on the latest job that had come to him, this one from Saeder Krupp, and they asked for this team specifically. Snow game the team a word of warning about SK’s intolerance of failure and then passed them the job.

Contacting the Mr. Johnson they met up with him in a swank five star hotel where a boardroom had been booked for the meet. The Johnson, told them the details of the run.

70 years ago the then government of the united states instigated a black project called Buttercup. A genetic research program aimed at integrating genetic code into the human genome via viral carriers to make the population resistant to biological terrorist attacks. This project disappeared off the radar during the crash of ’29. The government forgot about it, and for whatever reason the scientists working the project didn’t start screaming out when the funding from central government stopped.
Following the 70 year rule, the CIA released documents purporting to the Buttercup project into the public domain. Saeder Krupp were keen to see if any evidence of this project still existed and were prepared to speculate 200k on the off chance that it did and that they could make use of some of the findings.
This is where the team came in.

The only evidence that the runners had that this project existed was the CIA document. But this did mention the names of the doctors who would head up the project. Ki-Rin hit the matrix and found the doctors details. Both dead. One died during the Eurowars in Belgium the other was killed during the crash of ’29. One of the doctors, William Schaefer, had a wife who was living in a retirement home in San Francisco.

The runners also looked into medical facilities around the city that could accommodate the Buttercup project because the report that they were given suggested that it may use an existing facility in San Fran. They had three set aside and would follow those leads if everything else dried up.

Heading to the retirement home the runners quickly discovered that a pair of company men was a few hours ahead of them, having already visited William Schaefer’s wife. Ki-Rin got their images up on camera, while Glyph and Ash asked the old lady a few questions. She didn’t remember much, and as her husband had worked for the government, she didn’t know very much either, but she did point the runners in the directions of one of Schaefer’s undergraduates who worked with him not long before he had died.
Ki-Rin isolated the sound feed from the surveillance cameras and determined that the company men already knew about the undergraduate.

The runners were already on the move heading out of San Francisco to get out to the undergraduates house in Sacramento CA.
Screaming into the residential area, the runners spotted the Company men’s car parked on the drive of the ex-undergraduate, a rotor drone hovered in the air above the cul-de-sac and then they saw the muzzle flash from an upstairs window. Six dropped a flash bang grenade and then a smoke grenade into the window of the house, while the rest of the team surged out of the cars to storm the building Ash and Glyph went in through the front, Ki-Rin surged round the side and to the rear of the house.
Ki-Rin marked two targets, one began to flee and as soon as he was painted up on the smartlink Six headed off in the car to head him off at the pass, the other stopped and began shooting at Ki-RIn. Between Ash and Ki-Rin the first company man was dropped, the second had got away over the fence but Ki-Rin charged through the fence and trapped him into fighting.
Ash and Glyph headed upstairs and found the ex-undergraduate bleeding, Glyph used her medkit to save his life, while Ash helped out Ki-Rin finish the fight with the company man by shooting him from one of the upstairs windows with a harpoon.

The ex-undergraduate was alive and told the runners that the other men begun to ask him about his life working for William Schaefer. He told them that they had worked together ion a place called Duckwater until the crash of 2029. The power was cut off and the people they were experimented on tried to escape. A fire started and all but him were killed. There were bigger things going on in the world, and the death of a few scientists in a secretive and forgotten science project didn’t register and the whole incident was forgotten.

Duckwater was a town in the Nevada Desert. It was until the nuclear power plant at Ruth blew creating a toxic zone across a large portion of the desert and had to be evacuated, surrendering the town to the corrupting elements.

The runners weren’t keen to head into the toxic zone but guessed that this was the best lead they had at the moment, so the team headed back to see their fixer to source chemical seals for their armour more ammo, and a bit of advice.

Five house later the runners were en-route in the helicopter, Six had remote rigged his drone van out into the toxic zone already to give them some obs. on the ground, the road was rough and Six knew that the thin polluted air would make the flight a taxing journey.

The runners flew into the toxic zone, the governmental health warnings displayed on the runners AR giving them one last warning to the dangers beyond. The polluted air quickly began to tell on the helicopter engine, surging and choking, Six did his best to manage the engine, but the buffeting was too much for Ki-Rin who was getting air sick.

The runners were 20 minutes into the flight when they were joined in the air by something. Looking like a large skeletal carrion bird with tattered leathery wings and completely lacking flesh it assayed the runners helicopter for a moment before diving into the engine ducts, using its powers to starve the engine of oxygen to bring the helicopter down. Six fought to handle the now heavy controls to bring the helicopter into a controlled landing.
Landing heavily the runners spilled out of the helicopter to attack the spirit that was attacking them.

Spirits barely notice mundane weaponry but the sheer volume of fire that the runners put into the corporeal form of the Harbinger made it think twice about being manifest, and it fled to the astral plane.

The runners were able to get the helicopter airborne again and flew the rest of the distance to the ruined town of Duckwater. A quick flyover the runners saw that the town consisted of approximately 100 buildings, most of which seemed to be residential but one building Six picked out was larger and completely demolished. They all agreed that this building was worth a closer look. The runners also saw movement on the ground, ghouls were eaking out a living amongst the spoiled remains of the land, and they were steering clear of the large demolished building.

The runners landed near the van and swapped vehicles. They headed back into town on the ground and although regarded by the ghouls, threats from Ki-Rin seemed to keep them at bay.
The runners headed across to the building and began to pick their way amongst the rubble. Six stayed in the van, rolling out a Steel Lynx in his stead. Around them, they saw flickers of movement, the heard noises, they heard a child’s voice plead a single word “Please”.
The runners didn’t know what was going on, but they headed to the source of the voice, the centre of the ruined building. Ash was picking his way through the rubble jumping at shadows.

The rest of the team found a short strip of concrete steps which led down to a fire door. The acid rain was pooling at the foot of the stairs and the bottom of the door was mostly rotted away. Ki-Rin kicked the door down and Six (the Steel Lynx) Ki-Rin and Glyph made their way though into a short corridor, Ash was convinced that they were going to get ambushed from the rear and remained on guard near the steps.

There were Six doors off the corridor and the runners quickly checked the rooms. They found some kind of nest with discarded bones that the runners assumed were that of Ghouls. The sixth room they found computers, files and data tapes, a lot of them were rotting away in the acidic atmosphere.
Glyph was the first into the room and she heard the pleading voice again behind her. A large Naga rose up behind her using it’s mimicry to lure its food to it’s nest. It lashed out, and the rest of the nest came out of the walls and through the vents to kill. The nest of Naga has become lazy and complacent, more used to hunting sluggish Ghouls rather than wired shadowrunners and they were all slain quickly. Ash received a bite though and the toxic tainted Naga pumped venom into his system before being taken down by the Steel Lynx’s gun.

The runners were keen to get out of the toxic zone and quickly bundled up the files, computers and hard copies into the back of Six’s van, and they left. The drive out of the toxic zone was a long and arduous one, but it passed off uneventfully, and the runners headed back to San Francisco once they had spent a bit of time in a jet wash.

Ash headed off to see Mal who treated the Naga venom, (although he had to cross his fingers that the linctus he gave his patient would combat the toxic corruption too) They were going to make an impression on the Mr. Johnson from Saeder Krupp, and while Ash sought medical help, the rest of the team stayed up through the night sorting filing and cataloguing the information. The runners met up with Mr. J. the next day and he was happy to pay the runners, confident that the Saeder Krupp reputation for dealing with defaulting Shadowrunners would ensure he got what he wanted.

The runners left happy. Saeder Krupp got what they wanted and the Mr. Johnson was equally happy. Maybe the runners had found a corporation they could work for?

Wednesday, March 21, 2007

Six's blog, Scavenger hunt.

By N.Barnes

Call Dir: Shadownet/ShadowlandsBBS/>
Select Region: Region=SanFrancisco>
Call SubDir: SanFrancisco/WeBlogs>
Select Blog: Author=V.Six>
Initializing…>

Entry 29: 28.09.70>
From the sublime to the ridiculous – I can’t believe what Glyph and I just put ourselves through for the good of Brutal Deluxe. I’m whacked!

So yeah, Brutal Deluxe - long story. This time the call came in from a man called Milan offering 250k for a brief sally on to the streets of San Fran.
I was interested but Glyph was the only one of the team free to join me and we soon found out we were outnumbered. Two other Shadowrunning teams were at the meet and it quickly became obvious that this was far from run of the mill. Each team had to register itself with Milan, which is where Glyph decided to christen us Brutal Deluxe, and was then given a shopping list.
Each item on the list had a points value and each team had three and a half hours to collect as many items from the shopping list as possible. At the end of the night, the team with the most points would win the 250k.

The teams blazed and I got vehicles on to the road via remote as we began calling down favours. Our strategy was to go for the biggest points first and then pick up what else we could incidentally. I blazed to the San Fran Giants stadium and we spotted a grid guide camera en route which we liberated to notch up our first point! At the Giants, Glyph diverted off to pick up some cats for a later item while I laid it on thick that I needed the First Base for a charity fundraiser. The manager swallowed it hook, line and sinker. I got the base, signed by the entire first team, a pair of box seat tickets for the match against the Padre’s and a cheque for 100k. The blag had been good but it was getting out of my control and I needed an out from this hairy situation fast. Feeling slightly guilty, I contacted the legitimate charity to collect the 100k and then, explaining that my charity treasure hunt was against the clock, I got the funk out of Dodge with the First Base and five guaranteed points.

I paid honest money for 50 gallons of AvGas and remoted one of the vehicles down to the airfield so it could be loaded up and that was our seventh point in the bag. I thought Papa could source a pre-grid guide car and called in a favour there, though that one never came off, and then begged Nunz to ‘liberate’ a Yakuza finger for me. I figured that with his Mafia connections there would be some coup to count against the Orientals but Nunz wasn’t playing ball. I could cough up ten large to pay for a hit or get the damn finger myself. I figured I had to speculate to accumulate and put my hand in my wallet again to secure two more points.

Snow proved willing to lend Glyph and I a Panther Assault Cannon for a test firing and we met there. Glyph had the transit full of half-feral rescue cats and it didn’t look as though she’d had a pleasant journey. The whole debacle was lunacy but Snow was able to shed some light on Milan’s bizarre game. Seems the treasure hunt is Corp-financed and allows Milan to put fledgling Shadowrunning teams through a dry run and test their resourcefulness. With our Rep and possible future contracts on the line, we redoubled our efforts for the sake of the whole team.

We took the Panther Assault Cannon out to the Barrens. We needed a spent shell casing to earn our tenth point and there were bonus points available if the shell had been fired at us. We had no intention of risking anyone else shooting at us so we set it all up. Glyph fired and recorded a POV film of the shot while I concentrated on jumping aside just before the shell hit.
It took us a couple of tries but we pulled it off and headed back to Snow in high spirits.

Continues: 1/2>
|| >

En route, I realised that an RFID tag in the grid guide camera we had first pinched had attracted Lone Star’s attention. I called in another favour, this time from Bumfluff and between the two of us we managed to get away from the cops long enough to burn the tag. Seeing Lone Star reminded us that we might get some joy from Croner and sure enough he was game. We were going to have to put our hands in our pockets again but he could help us out with a couple of items on our shopping list.

From Snow, we went to the Municipal Waterworks and cut free the door for another point before loading Glyph’s rescue cats into the helicopter and heading for our next target. There were five points riding on rearranging the letters on a corporate building to say something rude, with bonus points for targeting an A, AA or AAA firm. We wanted to combine this with an item demanding we leave a dozen cats in a CEO’s office and that made this at least a seven pointer, plus bonuses. I’d realised that Mitsuhama was a perfect anagram of u_shit_Mama and we identified a small depot that would fit the bill.

Landing on the rooftop, we bailed out the cats and Glyph rappelled over the side of the building and got to work. She soon attracted the attention of the Rentacops so I bought the vehicle mounted weaponry into play to cover her ass and drop the opposition. Needless to say, that only attracted more attention and though Glyph was working like a Trojan, we soon had a Citymaster full of CorpSec en route. With Mitsuhama rechristened u_shit_Mama we moved to phase two, located the CEO’s office and started lobbing mangy feral cats in through the window. CorpSec appeared and the vehicle weaponry was called into use again while Glyph and I finished up and hightailed it in the chopper.

Time was running short so we headed to Lone Star and coughed up the cash for a set of Lone Star rims and a uniform shoulder patch. We struck lucky and spotted a ganger in the holding cells who sold us his jacket which took our tally for that encounter to four plus any bonuses we picked up for the rank of the shoulder patch.

Glyph wanted to stop for at least one more item but I was twitchy. By now I had four vehicles on remote, each carrying valuable points-paying cargo and I knew that if just one of them didn’t get to the meet by 11pm we would forfeit the whole game. I called it, took the gamble that we had done enough and we blazed. Fortunately, I was proven right. We dragged our haul into the meet to find we had been beaten back by both of the other teams. It didn’t matter though, we were back before Milan and that meant our points would all count. He did the totting up and announced the Brutal Deluxe total of 27 points as the winning score and by some margin! Result!

We’d coughed up the best part of 30 large between us but still earned 110k a piece, to say nothing of the boost to our Rep and the potential contracts Milan might now poke in our direction. It’s clearly time for a well-earned break though so Kitty and I are off to Paris for a romantic week away – our first visit to Europe. Back soon!

Mood: High as a kite!


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